Game development resources
Books, courses, channels and tools for game design, programming, graphics, audio and releases. Check access requirements, study examples and test ideas in practice.
Books
From principles and exercises to narrative, spaces and the sensation of control.
Games and tools for practice
Change rules, build levels and test your ideas. Start with one small experiment.
Articles and courses
Analytical models and materials for a structured approach to learning game design.
Documentation and development
Math, algorithms, graphics, audio, assets and releases: technical primary sources and practical tools.
Channels and talks
Specific design decisions, developer experience and ideas for fictional worlds.
Links lead to external sites; authors retain the rights to their materials. Language labels describe the linked page. “Try it” prompts are original suggestions for this selection. Updated on October 20, 2026.