{"schemaVersion":1,"record":{"key":"resource/twine","type":"resource","id":"twine","lang":"en","title":"Twine","summary":"An open-source tool for interactive stories and branching dialogue. Build a simple story without code, then add variables and conditions.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-twine","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/twine.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/twine.md","aliases":[],"tags":["tool","","design"],"sourceIds":["source-6d0303c0716df246"],"sources":[{"id":"source-6d0303c0716df246","title":"Twine","url":"https://twinery.org/","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"An open-source tool for interactive stories and branching dialogue. Build a simple story without code, then add variables and conditions."},{"id":"access","title":"Access","body":"Free browser and desktop versions."},{"id":"practice","title":"Try it","body":"Build a scene with two decisions. Make a later line react to the first choice, then merge the branches again."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"tool","format":null,"language":"en","authors":"Twine community"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}