---
key: resource/gdc-talks
type: resource
id: gdc-talks
lang: en
title: 'GDC: developer talks'
summary: >-
  Talks and production breakdowns by developers themselves. Explore systems,
  levels, narrative and playtesting while accounting for each team and game’s
  context.
updatedAt: null
status: active
url: 'https://gamemechanics.pro/en/resources/#resource-gdc-talks'
jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/resource/gdc-talks.json'
markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/resource/gdc-talks.md'
aliases: []
tags:
  - documentation
  - channel
  - design
sourceIds:
  - source-be98f6f986a0aa67
sources:
  - id: source-be98f6f986a0aa67
    title: 'GDC: developer talks'
    url: 'https://www.youtube.com/@Gdconf/videos'
    verifiedAt: null
relations: []
placements: []
supersededBy: []
attributes:
  kind: documentation
  format: channel
  language: en
  authors: Game Developers Conference and guest developers
endsAt: null
provenance: >-
  Original editorial recommendation. The external material retains its author’s
  rights.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
---
# GDC: developer talks

id: gdc-talks
type: resource
key: resource/gdc-talks
lang: en
status: active
url: https://gamemechanics.pro/en/resources/#resource-gdc-talks

Talks and production breakdowns by developers themselves. Explore systems, levels, narrative and playtesting while accounting for each team and game’s context.

## When to use it

Talks and production breakdowns by developers themselves. Explore systems, levels, narrative and playtesting while accounting for each team and game’s context.

## Access

The channel offers free talks; access to other GDC materials varies.

## Connected materials


## Sources and provenance

Original editorial recommendation. The external material retains its author’s rights.

- [GDC: developer talks](https://www.youtube.com/@Gdconf/videos) (id: source-be98f6f986a0aa67)

CC-BY-4.0 · gamemechanics.pro contributors
