Grabs, throws and wrestling

Throwing an enemy down a corridorEnemy during the throw animation
RoboCop: Rogue City (2023)Throwing an enemy down a corridor
  1. Enemy during the throw animation
© Teyon / Nacon; frame from clip via GameMechanics.org · Source ↗

The player establishes controlled contact with a target and selects a follow-up, restricting both participants' movement during the interaction.

Design tips

  • Coordinate both poses and define how to escape the grab.

Examples