---
key: resource/unity-prototyping
type: resource
id: unity-prototyping
lang: en
title: 'Unity Learn: prototyping'
summary: Choosing a prototype approach and investigating the core experience.
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sources:
  - id: source-22bf9a2b4f0b9218
    title: 'Unity Learn: prototyping'
    url: 'https://learn.unity.com/pathway/creative-core/unit/prototyping'
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relations:
  - type: uses
    direction: incoming
    label: Used in these materials
    key: lesson/scope-and-prototype
    title: Scope and a testable prototype
    url: 'https://gamemechanics.pro/en/lessons/scope-and-prototype/'
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  Original editorial recommendation. The external material retains its author’s
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license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
---
# Unity Learn: prototyping

id: unity-prototyping
type: resource
key: resource/unity-prototyping
lang: en
status: active
url: https://gamemechanics.pro/en/resources/#resource-unity-prototyping

Choosing a prototype approach and investigating the core experience.

## When to use it

Choosing a prototype approach and investigating the core experience.

## Connected materials

- Used in these materials: [Scope and a testable prototype](https://gamemechanics.pro/en/lessons/scope-and-prototype/) (key: lesson/scope-and-prototype)

## Sources and provenance

Original editorial recommendation. The external material retains its author’s rights.

- [Unity Learn: prototyping](https://learn.unity.com/pathway/creative-core/unit/prototyping) (id: source-22bf9a2b4f0b9218)

CC-BY-4.0 · gamemechanics.pro contributors
