{"schemaVersion":1,"record":{"key":"resource/mit-game-design-course","type":"resource","id":"mit-game-design-course","lang":"en","title":"MIT OpenCourseWare: Game Design","summary":"Open university course materials with lectures, readings and assignments for designing and testing games. Useful for structured practice with a small group.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-mit-game-design-course","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/mit-game-design-course.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/mit-game-design-course.md","aliases":[],"tags":["documentation","course","design"],"sourceIds":["source-d3a0e45623dc84fe"],"sources":[{"id":"source-d3a0e45623dc84fe","title":"MIT OpenCourseWare: Game Design","url":"https://ocw.mit.edu/courses/cms-608-game-design-spring-2014/","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"Open university course materials with lectures, readings and assignments for designing and testing games. Useful for structured practice with a small group."},{"id":"access","title":"Access","body":"Course materials are free; some recommended books are paid."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"documentation","format":"course","language":"en","authors":"MIT OpenCourseWare"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}