Visibility, noise and detection

A patrol’s sight cone is visible between coverThe green area shows a guard’s sight coneA wall separates the hidden character from the observer
Shadow Tactics: Blades of the ShogunA patrol’s sight cone is visible between cover
  1. The green area shows a guard’s sight cone
  2. A wall separates the hidden character from the observer
© Mimimi Games / Daedalic Entertainment · Source ↗

Detection depends on observable signals, obstacles and observer attention, letting players manage the visibility of their actions.

Design tips

  • Keep visible detection boundaries consistent with actual visibility and noise checks.

Examples