{"schemaVersion":1,"record":{"key":"resource/game-builder-garage","type":"resource","id":"game-builder-garage","lang":"en","title":"Game Builder Garage","summary":"Nintendo’s guided lessons and visual construction of small games. Connect input, rules, objects and feedback in a working prototype.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-game-builder-garage","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/game-builder-garage.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/game-builder-garage.md","aliases":[],"tags":["tool","game","design"],"sourceIds":["source-61f5b0e79705fd5f"],"sources":[{"id":"source-61f5b0e79705fd5f","title":"Game Builder Garage","url":"https://www.nintendo.com/au/games/nintendo-switch/game-builder-garage/","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"Nintendo’s guided lessons and visual construction of small games. Connect input, rules, objects and feedback in a working prototype."},{"id":"access","title":"Access","body":"Paid Nintendo Switch game."},{"id":"practice","title":"Try it","body":"After one lesson, change a prototype’s win condition and test whether a new player understands the goal without explanation."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"tool","format":"game","language":"en","authors":"Nintendo"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}