{"schemaVersion":1,"record":{"key":"resource/sakurai-creating-games","type":"resource","id":"sakurai-creating-games","lang":"en","title":"Masahiro Sakurai on Creating Games","summary":"Short explanations of feedback, pacing, controls and information presentation by the creator of Kirby and Super Smash Bros. Links to the English channel.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-sakurai-creating-games","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/sakurai-creating-games.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/sakurai-creating-games.md","aliases":[],"tags":["documentation","channel","design"],"sourceIds":["source-8469cd19b9804c0b"],"sources":[{"id":"source-8469cd19b9804c0b","title":"Masahiro Sakurai on Creating Games","url":"https://www.youtube.com/@sora_sakurai_en/videos","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"Short explanations of feedback, pacing, controls and information presentation by the creator of Kirby and Super Smash Bros. Links to the English channel."},{"id":"access","title":"Access","body":"Free videos on YouTube."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"documentation","format":"channel","language":"en","authors":"Masahiro Sakurai"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}