---
key: resource/godot-input
type: resource
id: godot-input
lang: en
title: 'Godot: input handling'
summary: 'Events, InputMap actions, and input propagation through the interface.'
updatedAt: null
status: active
url: 'https://gamemechanics.pro/en/resources/#resource-godot-input'
jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/resource/godot-input.json'
markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/resource/godot-input.md'
aliases: []
tags:
  - documentation
  - ''
  - foundations
sourceIds:
  - source-663cb05191120f23
sources:
  - id: source-663cb05191120f23
    title: 'Godot: input handling'
    url: 'https://docs.godotengine.org/en/stable/tutorials/inputs/inputevent.html'
    verifiedAt: null
relations:
  - type: uses
    direction: incoming
    label: Used in these materials
    key: lesson/input-and-feedback
    title: Input and feedback
    url: 'https://gamemechanics.pro/en/lessons/input-and-feedback/'
    jsonUrl: >-
      https://gamemechanics.pro/api/v1/knowledge/en/lesson/input-and-feedback.json
    markdownUrl: >-
      https://gamemechanics.pro/content/knowledge/en/lesson/input-and-feedback.md
placements: []
supersededBy: []
attributes:
  kind: documentation
  format: null
  language: en
  authors: null
endsAt: null
provenance: >-
  Original editorial recommendation. The external material retains its author’s
  rights.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
---
# Godot: input handling

id: godot-input
type: resource
key: resource/godot-input
lang: en
status: active
url: https://gamemechanics.pro/en/resources/#resource-godot-input

Events, InputMap actions, and input propagation through the interface.

## When to use it

Events, InputMap actions, and input propagation through the interface.

## Connected materials

- Used in these materials: [Input and feedback](https://gamemechanics.pro/en/lessons/input-and-feedback/) (key: lesson/input-and-feedback)

## Sources and provenance

Original editorial recommendation. The external material retains its author’s rights.

- [Godot: input handling](https://docs.godotengine.org/en/stable/tutorials/inputs/inputevent.html) (id: source-663cb05191120f23)

CC-BY-4.0 · gamemechanics.pro contributors
