---
key: resource/renderdoc
type: resource
id: renderdoc
lang: en
title: RenderDoc
summary: >-
  A graphics debugger with frame capture and rendering-state inspection. Helps
  investigate draw calls, resources and incorrect output in your own game.
updatedAt: null
status: active
url: 'https://gamemechanics.pro/en/resources/#resource-renderdoc'
jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/resource/renderdoc.json'
markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/resource/renderdoc.md'
aliases: []
tags:
  - tool
  - ''
  - engineering
sourceIds:
  - source-daa3b2ab043c2289
sources:
  - id: source-daa3b2ab043c2289
    title: RenderDoc
    url: 'https://github.com/baldurk/renderdoc'
    verifiedAt: null
relations: []
placements: []
supersededBy: []
attributes:
  kind: tool
  format: null
  language: en
  authors: Baldur Karlsson and RenderDoc contributors
endsAt: null
provenance: >-
  Original editorial recommendation. The external material retains its author’s
  rights.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
---
# RenderDoc

id: renderdoc
type: resource
key: resource/renderdoc
lang: en
status: active
url: https://gamemechanics.pro/en/resources/#resource-renderdoc

A graphics debugger with frame capture and rendering-state inspection. Helps investigate draw calls, resources and incorrect output in your own game.

## When to use it

A graphics debugger with frame capture and rendering-state inspection. Helps investigate draw calls, resources and incorrect output in your own game.

## Access

A free MIT-licensed tool for Windows, Linux and Android. Compatibility depends on the graphics API; macOS and Metal are unsupported. Check the project’s support matrix.

## Try it

Capture a frame from your small project on a supported API. Find one object’s draw call and inspect its bound textures and blending state.

## Connected materials


## Sources and provenance

Original editorial recommendation. The external material retains its author’s rights.

- [RenderDoc](https://github.com/baldurk/renderdoc) (id: source-daa3b2ab043c2289)

CC-BY-4.0 · gamemechanics.pro contributors
