---
key: resource/game-loop-pattern
type: resource
id: game-loop-pattern
lang: en
title: 'Game Loop: Game Programming Patterns'
summary: 'How input processing, world updates, and rendering fit together.'
updatedAt: null
status: active
url: 'https://gamemechanics.pro/en/resources/#resource-game-loop-pattern'
jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/resource/game-loop-pattern.json'
markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/resource/game-loop-pattern.md'
aliases: []
tags:
  - book
  - ''
  - foundations
sourceIds:
  - source-4794cbcf5206cc3d
sources:
  - id: source-4794cbcf5206cc3d
    title: 'Game Loop: Game Programming Patterns'
    url: 'https://gameprogrammingpatterns.com/game-loop.html'
    verifiedAt: null
relations:
  - type: uses
    direction: incoming
    label: Used in these materials
    key: lesson/game-loop
    title: The game loop and time
    url: 'https://gamemechanics.pro/en/lessons/game-loop/'
    jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/lesson/game-loop.json'
    markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/lesson/game-loop.md'
placements: []
supersededBy: []
attributes:
  kind: book
  format: null
  language: en
  authors: null
endsAt: null
provenance: >-
  Original editorial recommendation. The external material retains its author’s
  rights.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
---
# Game Loop: Game Programming Patterns

id: game-loop-pattern
type: resource
key: resource/game-loop-pattern
lang: en
status: active
url: https://gamemechanics.pro/en/resources/#resource-game-loop-pattern

How input processing, world updates, and rendering fit together.

## When to use it

How input processing, world updates, and rendering fit together.

## Connected materials

- Used in these materials: [The game loop and time](https://gamemechanics.pro/en/lessons/game-loop/) (key: lesson/game-loop)

## Sources and provenance

Original editorial recommendation. The external material retains its author’s rights.

- [Game Loop: Game Programming Patterns](https://gameprogrammingpatterns.com/game-loop.html) (id: source-4794cbcf5206cc3d)

CC-BY-4.0 · gamemechanics.pro contributors
