{"schemaVersion":1,"record":{"key":"resource/lospec-pixel-art","type":"resource","id":"lospec-pixel-art","lang":"en","title":"Lospec Pixel Art Tutorials","summary":"Find tutorials on sprites, animation, palettes, shading, tiles and 1-bit art. Useful for solving one specific visual problem.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-lospec-pixel-art","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/lospec-pixel-art.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/lospec-pixel-art.md","aliases":[],"tags":["documentation","","design"],"sourceIds":["source-0fecca2959c5f79d"],"sources":[{"id":"source-0fecca2959c5f79d","title":"Lospec Pixel Art Tutorials","url":"https://lospec.com/pixel-art-tutorials","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"Find tutorials on sprites, animation, palettes, shading, tiles and 1-bit art. Useful for solving one specific visual problem."},{"id":"access","title":"Access","body":"The catalog and many tutorials are free; some links lead to paid books. Check access for the selected material."},{"id":"practice","title":"Try it","body":"Use the 1bit or walkcycle tag to make several frames and compare silhouette readability."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"documentation","format":null,"language":"en","authors":"Lospec and tutorial authors"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}