{"schemaVersion":1,"record":{"key":"resource/creating-game-stories","type":"resource","id":"creating-game-stories","lang":"en","title":"How to Create Stories: game writing and narrative design in 12 steps","summary":"A Russian introduction to game writing: worlds, characters, dialogue and production documents. Useful for a first narrative project and understanding the writer’s role in a team.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-creating-game-stories","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/creating-game-stories.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/creating-game-stories.md","aliases":[],"tags":["book","","design"],"sourceIds":["source-bdb6afe042294382"],"sources":[{"id":"source-bdb6afe042294382","title":"How to Create Stories: game writing and narrative design in 12 steps","url":"https://bombora.ru/book/86200/","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"A Russian introduction to game writing: worlds, characters, dialogue and production documents. Useful for a first narrative project and understanding the writer’s role in a team."},{"id":"access","title":"Access","body":"Paid Russian book; publisher overview and excerpt."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"book","format":null,"language":"ru","authors":"Natalya Andrianova, Svetlana Yakovleva"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}