Systemic interactions

Half-Life 2: The Gravity Gun holds a saw blade at a distance.Object held in the airDevice for remote manipulation
Half-Life 2The Gravity Gun holds a saw blade at a distance
  1. Object held in the air
  2. Device for remote manipulation
© Valve; frame from clip via GameMechanics.org · Source ↗

Shared object properties produce several solutions, allowing players to transfer known rules into unanticipated combinations.

Design tips

  • Apply shared object properties across different problem contexts.

Examples