{"schemaVersion":1,"record":{"key":"resource/lost-garden","type":"resource","id":"lost-garden","lang":"en","title":"Lost Garden","summary":"Essays on game systems, player learning, prototyping and the business of design. Use their models as hypotheses to examine in your own game.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-lost-garden","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/lost-garden.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/lost-garden.md","aliases":[],"tags":["article","","design"],"sourceIds":["source-b7cde35df93812e8"],"sources":[{"id":"source-b7cde35df93812e8","title":"Lost Garden","url":"https://lostgarden.com/","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"Essays on game systems, player learning, prototyping and the business of design. Use their models as hypotheses to examine in your own game."},{"id":"access","title":"Access","body":"Public articles are free. Publication dates vary; test the author’s models against your own game."},{"id":"practice","title":"Try it","body":"Open Worth reading, choose a model and compare it with observed player behavior."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"article","format":null,"language":"en","authors":"Daniel Cook"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}