---
key: resource/book-of-shaders
type: resource
id: book-of-shaders
lang: en
title: The Book of Shaders
summary: >-
  Introduces fragment shaders through shapes, color, noise and procedural
  patterns. Links to the Russian translation with browser-based examples.
updatedAt: null
status: active
url: 'https://gamemechanics.pro/en/resources/#resource-book-of-shaders'
jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/resource/book-of-shaders.json'
markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/resource/book-of-shaders.md'
aliases: []
tags:
  - book
  - ''
  - engineering
sourceIds:
  - source-515861865953c016
sources:
  - id: source-515861865953c016
    title: The Book of Shaders
    url: 'https://thebookofshaders.com/?lan=ru'
    verifiedAt: null
relations: []
placements: []
supersededBy: []
attributes:
  kind: book
  format: null
  language: ru
  authors: 'Patricio Gonzalez Vivo, Jen Lowe'
endsAt: null
provenance: >-
  Original editorial recommendation. The external material retains its author’s
  rights.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
---
# The Book of Shaders

id: book-of-shaders
type: resource
key: resource/book-of-shaders
lang: en
status: active
url: https://gamemechanics.pro/en/resources/#resource-book-of-shaders

Introduces fragment shaders through shapes, color, noise and procedural patterns. Links to the Russian translation with browser-based examples.

## When to use it

Introduces fragment shaders through shapes, color, noise and procedural patterns. Links to the Russian translation with browser-based examples.

## Access

Published chapters are free; some planned chapters are unfinished. The link is the Russian translation; other languages are available on the site.

## Try it

Modify smoothstep and coordinates in an example, then build your own mask or effect.

## Connected materials


## Sources and provenance

Original editorial recommendation. The external material retains its author’s rights.

- [The Book of Shaders](https://thebookofshaders.com/?lan=ru) (id: source-515861865953c016)

CC-BY-4.0 · gamemechanics.pro contributors
