{"schemaVersion":1,"record":{"key":"resource/puzzlescript","type":"resource","id":"puzzlescript","lang":"en","title":"PuzzleScript","summary":"A small open-source puzzle engine and browser editor using text rules. Useful for quickly exploring a mechanic on a grid.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/en/resources/#resource-puzzlescript","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/puzzlescript.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/puzzlescript.md","aliases":[],"tags":["tool","","design"],"sourceIds":["source-b4413f23ddfcd88b"],"sources":[{"id":"source-b4413f23ddfcd88b","title":"PuzzleScript","url":"https://www.puzzlescript.net/","verifiedAt":null}],"sections":[{"id":"principle","title":"When to use it","body":"A small open-source puzzle engine and browser editor using text rules. Useful for quickly exploring a mechanic on a grid."},{"id":"access","title":"Access","body":"Free browser editor and open-source code."},{"id":"practice","title":"Try it","body":"Change one rule in an example and create three levels: introduction, interaction and an unexpected consequence."}],"relations":[],"placements":[],"supersededBy":[],"attributes":{"kind":"tool","format":null,"language":"en","authors":"Stephen Lavelle and contributors"},"endsAt":null,"provenance":"Original editorial recommendation. The external material retains its author’s rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}