Indirect choices through activities

A drink is chosen in response to the customer’s requestThe request gives meaning to the ingredient choice
VA-11 Hall-A: Cyberpunk Bartender ActionA drink is chosen in response to the customer’s request
  1. The request gives meaning to the ingredient choice
© Sukeban Games / Ysbryd Games / PLAYISM · Source ↗

The outcome of another activity, such as making a drink, conveys the player's choice and influences the conversation or story.

Design tips

  • Connect the activity’s result to a visible response from the customer.

Examples