{"schemaVersion":1,"record":{"key":"mechanic/visual-novel--family-13","type":"mechanic","id":"visual-novel--family-13","lang":"en","title":"Indirect choices through activities","summary":"The outcome of another activity, such as making a drink, conveys the player's choice and influences the conversation or story.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/visual-novel--family-13/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/visual-novel--family-13.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/visual-novel--family-13.md","aliases":[],"tags":["Visual novels","Hybrid systems"],"sourceIds":["source-eb07faa8e8b2ef2d"],"sources":[{"id":"source-eb07faa8e8b2ef2d","title":"VA-11 Hall-A: Cyberpunk Bartender Action","url":"https://store.steampowered.com/app/447530/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The outcome of another activity, such as making a drink, conveys the player's choice and influences the conversation or story."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-13-variants\"></a>\n\n- Preparing a drink or dish. Type: Hybrid systems. Rule: The result of the preparation replaces or complements the choice of cue. <a id=\"variant-vn-128\"></a>\n- Selection of composition and dosage. Type: Hybrid systems. Rule: Proportions determine the properties of the product and the subsequent reaction. <a id=\"variant-vn-129\"></a>\n- Reading an implicit order. Type: Hybrid systems. Rule: The player derives the desired result from wishes and context. <a id=\"variant-vn-130\"></a>\n- Choosing who to serve. Type: Hybrid systems. Rule: Priority or refusal changes available conversations and events. <a id=\"variant-vn-131\"></a>\n- Checking documents. Type: Hybrid systems. Rule: The player compares the information with the rules and makes a decision on admission. <a id=\"variant-vn-132\"></a>\n- Assessment, diagnosis or recommendation. Type: Hybrid systems. Rule: A conclusion based on a set of features triggers further consequences... <a id=\"variant-vn-133\"></a>\n- Repair and setup of the facility. Type: Hybrid systems. Rule: The way the work is done affects the client and the plot. <a id=\"variant-vn-134\"></a>\n- Creating creative work. Type: Hybrid systems. Rule: The collected text, drawing, composition or other result evokes a meaningful reaction. <a id=\"variant-vn-135\"></a>"},{"id":"context","title":"Context and limits","body":"Author's working classification for designing games and interactions. Options can overlap and combine; the list is not a generally accepted standard or proven exhaustive list. Application examples are conditional unless a specific verifiable observation is indicated nearby. Sources support individual techniques and technical limitations."}],"relations":[],"placements":[{"catalogId":"visual-novel","id":"family-13","title":"Visual novels","url":"https://gamemechanics.pro/en/mechanics/visual-novel/#family-13","categoryIds":["section-2"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Indirect choices through activities","description":"The outcome of another activity, such as making a drink, conveys the player's choice and influences the conversation or story.","image":{"src":"images/mechanics/narrative-va11halla-03.webp","width":1280,"height":720,"game":"VA-11 Hall-A: Cyberpunk Bartender Action","sourceUrl":"https://store.steampowered.com/app/447530/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/447530/ss_b9171d76f5972a2bfb940fc16d956b129f568977.1920x1080.jpg?t=1730740610","credit":"Sukeban Games / Ysbryd Games / PLAYISM","rights":"© Sukeban Games / Ysbryd Games / PLAYISM. All rights reserved.","caption":"A drink is chosen in response to the customer’s request","alt":"A drink is chosen in response to the customer’s request","markers":[{"x":35,"y":86,"label":"The request gives meaning to the ingredient choice"}]},"tips":["Connect the activity’s result to a visible response from the customer."],"examples":[{"title":"VA-11 Hall-A: Cyberpunk Bartender Action","url":"https://store.steampowered.com/app/447530/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/visual-novel"}}