Fishing

Spiritfarer: Stella fishes from the edge of her ship; the line reaches the water and her cat sits nearby.Angler and rod aboard the shipThe line reaches the water
SpiritfarerFishing from the ship
  1. Angler and rod aboard the ship
  2. The line reaches the water
© Thunder Lotus · Source ↗

The player chooses a spot, casts a line and responds to a bite. The location and the retrieval challenge determine the catch.

Design tips

  • Separate waiting for a bite from the active retrieval challenge.
  • Make bites recognizable without relying on sound.

Examples