Limited resources

Slay the Spire: player health appears beneath the hero and turn energy sits beside the hand.Health must be preserved between encountersEnergy limits actions in the current turn
Slay the SpireHealth and energy have different horizons
  1. Health must be preserved between encounters
  2. Energy limits actions in the current turn
© Mega Crit · Source ↗

Health, energy and consumables limit an expedition. The player divides supplies between the immediate threat and future encounters.

Design tips

  • Distinguish resources that reset each turn from expedition resources.
  • Give a clear warning before a resource runs out.

Examples