Context, space and cooperative play

Bounden: the developer’s diagram of holding opposite screen endsBoth players retain contact while moving the shared phone
BoundenBounden: the developer’s diagram of holding opposite screen ends
  1. Both players retain contact while moving the shared phone
© Adriaan de Jongh · Source ↗

One screen distributes roles between participants. In Bounden each holds one end of a phone and rotating it together becomes a dance.

Design tips

  • Account for each player’s viewing angle and leave enough hand space.

Examples