Pointing and target selection

Human Benchmark: five numbers before concealment on the first clickMemorize positions before the numbers are hidden
Human BenchmarkHuman Benchmark: five numbers before concealment on the first click
  1. Memorize positions before the numbers are hidden
© Human Benchmark; public test capture, 2026-10-22 · Source ↗

The cursor identifies the object an action applies to. A game may check one target, a group or a sequence.

Design tips

  • Show the selected target before an irreversible command.

Examples