Thermal vision

Thermal vision in Metal Gear Solid Delta highlights two figures against the cooler forest background.Warm silhouette on the leftA second target against a cooler background
Metal Gear Solid Delta: Snake Eater (2025)Warm silhouettes in a forest
  1. Warm silhouette on the left
  2. A second target against a cooler background
© Konami; frame from clip via GameMechanics.org · Source ↗

The mode turns temperature differences into contrasting shapes. Warm targets become easier to distinguish from their surroundings.

Design tips

  • Communicate which surfaces and objects allow this view.
  • Keep targets readable across color-vision settings.

Examples