Shoot out lights

Sam aims a pistol at a ceiling light in Splinter Cell, with the visibility meter on the right.Light fixture as a breakable targetThe hero’s visibility meter
Tom Clancy’s Splinter CellAiming at a ceiling light
  1. Light fixture as a breakable target
  2. The hero’s visibility meter
© Ubisoft Montréal; frame from clip via GameMechanics.org · Source ↗

A shot disables a light source and changes visibility. The player creates a darker route while risking attention from the noise.

Design tips

  • Connect extinguished lights to actual detection changes.
  • Account for guards reacting to the shot and broken lighting.

Examples