Jumping to a ledge

Rise of the Tomb Raider: Lara is airborne between stone supports, with a lit ledge visible on the left.Character in mid-jumpA ledge on the far side of the gap
Rise of the Tomb RaiderJumping across a gap in the ruins
  1. Character in mid-jump
  2. A ledge on the far side of the gap
© Crystal Dynamics / Eidos-Montréal · Source ↗

The player jumps across a gap toward a grabbable ledge. A readable target helps them judge the trajectory before committing.

Design tips

  • Use material and shape to distinguish a grabbable ledge.
  • Allow a little aiming error when catching the ledge.

Examples