Jumping to a ledge
Rise of the Tomb RaiderJumping across a gap in the ruins
- Character in mid-jump
- A ledge on the far side of the gap
The player jumps across a gap toward a grabbable ledge. A readable target helps them judge the trajectory before committing.
Design tips
- Use material and shape to distinguish a grabbable ledge.
- Allow a little aiming error when catching the ledge.
