Cutting a model in half

Bulletstorm: The enemy model separates into two parts.Detached upper portion of the modelThe lower portion remains in view
BulletstormThe enemy model separates into two parts
  1. Detached upper portion of the model
  2. The lower portion remains in view
© People Can Fly / Epic Games; frame from clip via GameMechanics.org · Source ↗

An attack separates a target's body into two sections.

Design tips

  • Match model parts and collisions to the direction of the gameplay impact.

Examples