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Scale and reference frames

Time, information and world rules
A nested box contains accessible spaceSpace inside a movable box
Patrick's ParaboxA nested box contains accessible space
  1. Space inside a movable box
© Patrick Traynor · Source ↗

Changing scale or reference frames reshapes usable surfaces, distances and force directions.

Design tips

  • Preserve readable landmarks after changing spatial scale.

Examples

Patrick's Parabox ↗
Text: CC BY 4.0 ·gamemechanics.pro
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