Recorded actions and copies

Repeated actions and their echo after rewinding in BraidHero’s current positionAn echo repeats rewound actions
BraidRepeated actions and their echo after rewinding in Braid
  1. Hero’s current position
  2. An echo repeats rewound actions
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Recording turns an action sequence into a repeating participant with whom the current player can coordinate new actions.

Design tips

  • Distinguish recorded copy actions from current player input.

Examples