Turn-based grid combat

A grid shows threats before the turnA red tile marks a threatened positionA mech occupies a particular grid tile
Into the BreachA grid shows threats before the turn
  1. A red tile marks a threatened position
  2. A mech occupies a particular grid tile
© Subset Games / Subset Games · Source ↗

Grid cells discretize legal movement and effect areas, allowing combat sequences to be planned.

Design tips

  • Show legal tiles and movement consequences before an order is confirmed.

Examples