Third-person shooting and cover

An agent uses a van as coverCharacter at the cover edgeThe van blocks some firing directions
Tom Clancy’s The Division® 2An agent uses a van as cover
  1. Character at the cover edge
  2. The van blocks some firing directions
© Ubisoft · Source ↗

A camera behind the character exposes surrounding space, while cover changes firing angles and movement options.

Design tips

  • Check firing lines and cover exits separately from camera position.

Examples