Story, roles and decisions

Choosing a reply within a conversationChoose from the available repliesConversation context before the decision
Disco ElysiumChoosing a reply within a conversation
  1. Choose from the available replies
  2. Conversation context before the decision
© ZA/UM · Source ↗

Players make decisions as a character; the story responds through events, relationships or available actions.

Design tips

  • Express a choice’s meaning through dialogue wording and context.

Examples