Risk-reward scaling

Choosing power over healing increases risk in the next fightThe player gains power while retaining the risk of missing health
Slay the SpireChoosing power over healing increases risk in the next fight
  1. The player gains power while retaining the risk of missing health
© Mega Crit · Source ↗

The player accepts extra threats or restrictions in exchange for changed rewards.

Design tips

  • Compare the extra benefit against the possible loss of accumulated progress.

Examples