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Ship, base and settlement

Roguelikes and roguelites
Ship crew and systems during FTL combatCompartments separate crew tasks and system damage
FTL: Faster Than LightShip crew and systems during FTL combat
  1. Compartments separate crew tasks and system damage
© Subset Games / Subset Games · Source ↗

Players allocate crew, power and equipment while responding to external threats within a run.

Design tips

  • Connect shared resources to the cost of each assignment.

Examples

FTL: Faster Than Light ↗
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