Dexterity and arcade sequences

A short music sequence requires well-timed inputsThe timing lineAn approaching button cue
SpiritfarerA short music sequence requires well-timed inputs
  1. The timing line
  2. An approaching button cue
© Thunder Lotus · Source ↗

A short challenge requires movement precision, reactions or maintaining a state.

Design tips

  • Match the sequence’s difficulty to the main play style and allow retries.

Examples