Occlusion and shadows

WildLight: a lit object and the dark region beneath itThe shadow depends on scene geometry and light position
WildLight (research prototype)WildLight: a lit object and the dark region beneath it
  1. The shadow depends on scene geometry and light position
© Ziang Cheng, Junxuan Li, Hongdong Li · Source ↗

Occluding light changes shadows and visible form. WildLight reconstructs scenes from lit images; a hand-shadow game needs its own recognition rules.

Design tips

  • Prepare a high-contrast scene and do not treat every dark patch as a player gesture.

Examples