Climbing surfaces

Tom Clancy's Splinter Cell (2002): Sam holds a chain-link fence while crossing its top edge.Hands and feet use the surface for support
Tom Clancy's Splinter Cell (2002)A chain-link surface as support
  1. Hands and feet use the surface for support
© Ubisoft Montréal; clip via GameMechanics.org · Source ↗

The player uses a suitable surface for hand and foot support. Grabs, climb boundaries and transitions determine the available route.

Design tips

  • Distinguish climbable surfaces from decoration.
  • Check transitions to edges, ground and adjacent supports.

Examples