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In-world video

Game design techniques
Doom 3: A video program on a corridor screen.Screen with media content inside the world
Doom 3A video program on a corridor screen
  1. Screen with media content inside the world
© id Software; image via GameMechanics.org · Source ↗

The player can stop to watch media within the game world.

Design tips

  • Make important lines audible and support subtitles for their meaning.

Examples

Doom 3 ↗
Text: CC BY 4.0 ·gamemechanics.pro
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