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Sink in a swamp

Game design techniques
Metal Gear Solid 3: Snake Eater: Snake sinks into soft ground.The hero gradually disappears into the mire
Metal Gear Solid 3: Snake EaterSnake sinks into soft ground
  1. The hero gradually disappears into the mire
© Konami; frame from clip via GameMechanics.org · Source ↗

Soft ground slows the character or draws them downward.

Design tips

  • Warn of sinking and provide an understandable way to escape.

Examples

Metal Gear Solid 3: Snake Eater ↗
Text: CC BY 4.0 ·gamemechanics.pro
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