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Excessive blood effects

Game design techniques
RoboCop: Rogue City: The blood effect rivals the target’s silhouette in size.Large particle volume around the target
RoboCop: Rogue CityThe blood effect rivals the target’s silhouette in size
  1. Large particle volume around the target
© Teyon / Nacon; frame from clip via GameMechanics.org · Source ↗

Hit effects use an exaggerated amount of blood.

Design tips

  • Preserve the target silhouette even when the style calls for abundant effects.

Examples

RoboCop: Rogue City ↗
Text: CC BY 4.0 ·gamemechanics.pro
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