Opening doors

Hades: Zagreus stands in front of a decorated doorway leading to the next chamber.The doorway marks a transition between chambersThe character approaches the passage
HadesA room exit
  1. The doorway marks a transition between chambers
  2. The character approaches the passage
© Supergiant Games · Source ↗

Acting at a door changes access to a passage. A recognizable world object becomes the transition into another area.

Design tips

  • Distinguish an available passage from a locked one before interaction.
  • Confirm state changes through movement, sound or lighting.

Examples