Planning and optimization

Managing a city between turnsCity growth and amenities summaryThe counter shows the current turn: 118 of 330
Sid Meier’s Civilization® VIManaging a city between turns
  1. City growth and amenities summary
  2. The counter shows the current turn: 118 of 330
© Firaxis Games / Aspyr (Mac) / Aspyr (Linux) / 2K / Aspyr (Mac) / Aspyr (Linux) · Source ↗

The learner plans several actions under constraints and compares ways to reach a goal using an explicit criterion.

Design tips

  • Allow comparison of several successful solutions.

Examples