Conversation in the world

Spiritfarer: a speech bubble appears above characters standing at a stall in a nighttime settlement.A line tied to a scene participantParticipants remain in the environment
SpiritfarerA line beside the scene’s participants
  1. A line tied to a scene participant
  2. Participants remain in the environment
© Thunder Lotus · Source ↗

Lines appear beside the participants in the scene. Character positions and the environment preserve context without a separate dialogue screen.

Design tips

  • Keep speech bubbles clear of important actions.
  • Identify the speaker without relying on color alone.

Examples