Forced inertia

Mega Man: the icy floor in Ice Man’s room changes stopping behaviorThe slippery floor requires accounting for motion after input ends
Mega Man (Legacy Collection)Mega Man: the icy floor in Ice Man’s room changes stopping behavior
  1. The slippery floor requires accounting for motion after input ends
© Capcom; gameplay capture by Boss Fight Database · Source ↗

Retained momentum limits immediate changes in movement.

Design tips

  • Let players feel the inertia before a dangerous attack and allow braking time.

Examples