Initiative and action economy

The squad acts before the turn is endedEnd Turn finishes the player side’s actions
Into the BreachThe squad acts before the turn is ended
  1. End Turn finishes the player side’s actions
© Subset Games / Subset Games · Source ↗

Initiative sets order while an action budget limits combinations of movement, attacks and preparation within a turn.

Design tips

  • Make action costs explicit and let the player inspect event order before committing.

Examples