Projection and interactive surfaces

RoomAlive: projection follows the room’s walls, furniture and geometryThe projected pattern follows furniture and floor surfaces
RoomAlive (research prototype)RoomAlive: projection follows the room’s walls, furniture and geometry
  1. The projected pattern follows furniture and floor surfaces
© Microsoft Research / RoomAlive authors · Source ↗

Projection maps a virtual scene onto physical surfaces. The RoomAlive research prototype uses calibrated projectors and cameras across a room.

Design tips

  • Calibrate projectors and cameras together and account for people and object shadows.

Examples