Independent movement and aim

The hero chooses a position among projectile ringsMovement direction is chosen separately from shooting
Enter the GungeonThe hero chooses a position among projectile rings
  1. Movement direction is chosen separately from shooting
© Dodge Roll / Devolver Digital · Source ↗

Movement and firing direction are independent, enabling retreating attacks and deliberate range control.

Design tips

  • Test comfort when moving and changing fire direction at the same time.

Examples