Rail and light-gun shooters

Enemies appear in front of a system-driven cameraA nearby target demands a quick reactionAnother threat deeper in the scene
THE HOUSE OF THE DEAD: RemakeEnemies appear in front of a system-driven camera
  1. A nearby target demands a quick reaction
  2. Another threat deeper in the scene
© MegaPixel Studio S. A. / Forever Entertainment S. A. · Source ↗

The system fixes the camera route while the player allocates attention among targets, threats and firing windows.

Design tips

  • Allow time to recognize a target after a camera change.

Examples