Identification and curses

The inventory distinguishes known and unknown propertiesThe helmet is marked cursed and is already equipped
NetHack (menucolors)The inventory distinguishes known and unknown properties
  1. The helmet is marked cursed and is already equipped
© NetHack developers; screenshot by Shen, 2006, with the menucolors patch · Source ↗

Hidden properties, blessings and curses change an item’s value. Players discover them through inspection, use and special tests.

Design tips

  • Distinguish an unknown property from a confirmed negative effect.

Examples